Dusknoir 120 HP
General
Pokémon Information
- HP 120
- Type

- Stage Stage 2
- Evolves from Dusclops
- Weakness

- Resistance

- Retreat
Attacks/Abilities
Abilities
Spirit Pulse
As long as Dusknoir is your Active Pokémon, put 1 damage counter on each of your opponent's Pokémon that has any Energy attached to it between turns.
Attacks
Darkness Mist 60+
If the Defending Pokémon already has 2 or more damage counters on it, this attack does 60 damage plus 20 more damage.
TCG Info
Extra Information
- Illustrator Tomoaki Imakuni
Legality
Standard
illegal
JP Standard
illegal